|
Post by Sheena on Sept 30, 2012 11:33:55 GMT -5
Wings - Wings, Can come in any shape or color. Can be ripped off or broken. If ripped off, it'll never grow back. Horn - Any color or shape. Used as a weapon, can be broken off. If broken off it'll take 4 game years to grow back. Barbs - Located either along the back or on wings, used as a defensive weapon. Can be broken off. If broken off, takes 4 game years to grow back. Magic - Ability to create force fields. Immortality - Will not die from old age, can only be killed. Telepathy - Ability to speak using your mind. Weaker horses will get headaches, and can possibly cause brain damage to themselves. Mind Reading - Can read others minds. Weaker horses can only read current thoughts, stronger horses can read anything. This can be blocked by stronger horses with magic. Invisibility - Can turn invisible, weaker horses will only be transparent. Pyromaniac - Can catch themselves on fire without the fear of burning to death. Can be used as a weapon, or defensive tool. Weak against water. Shape Shifting - Ability to change shape. Weaker horses can only half shift, stronger horses can change into anything. Sirens Song - Ability to lure any horse to them. Can be used for seduction, or a weapon during wars. Elemental - Power to control one element. Ex. Fire, Water, Earth, Wind. Deceiving - Ability to change colors.. Only effects the pelt. Can shift to any natural colored horse color. Ex. Grey can turn into a Buckskin temporarily. Genetics will still be those assigned at join.
More may be added at a later date.
|
|